Integer Types
The types TINYINT
, SMALLINT
, INTEGER
, BIGINT
and HUGEINT
store whole numbers, that is, numbers without fractional components, of various ranges. Attempts to store values outside of the allowed range will result in an error.
The types UTINYINT
, USMALLINT
, UINTEGER
, UBIGINT
and UHUGEINT
store whole unsigned numbers. Attempts to store negative numbers or values outside of the allowed range will result in an error.
Name | Aliases | Min | Max |
---|---|---|---|
TINYINT |
INT1 |
-128 | 127 |
SMALLINT |
INT2 , INT16 SHORT |
-32768 | 32767 |
INTEGER |
INT4 , INT32 , INT , SIGNED |
-2147483648 | 2147483647 |
BIGINT |
INT8 , INT64 LONG |
-9223372036854775808 | 9223372036854775807 |
HUGEINT |
INT128 |
-170141183460469231731687303715884105728 | 170141183460469231731687303715884105727 |
UTINYINT |
- | 0 | 255 |
USMALLINT |
- | 0 | 65535 |
UINTEGER |
- | 0 | 4294967295 |
UBIGINT |
- | 0 | 18446744073709551615 |
UHUGEINT |
- | 0 | 340282366920938463463374607431768211455 |
The type integer is the common choice, as it offers the best balance between range, storage size, and performance. The SMALLINT
type is generally only used if disk space is at a premium. The BIGINT
and HUGEINT
types are designed to be used when the range of the integer type is insufficient.
Fixed-Point Decimals
The data type DECIMAL(WIDTH, SCALE)
(also available under the alias NUMERIC(WIDTH, SCALE)
) represents an exact fixed-point decimal value. When creating a value of type DECIMAL
, the WIDTH
and SCALE
can be specified to define which size of decimal values can be held in the field. The WIDTH
field determines how many digits can be held, and the scale
determines the amount of digits after the decimal point. For example, the type DECIMAL(3, 2)
can fit the value 1.23
, but cannot fit the value 12.3
or the value 1.234
. The default WIDTH
and SCALE
is DECIMAL(18, 3)
, if none are specified.
Internally, decimals are represented as integers depending on their specified WIDTH
.
Width | Internal | Size (bytes) |
---|---|---|
1-4 | INT16 |
2 |
5-9 | INT32 |
4 |
10-18 | INT64 |
8 |
19-38 | INT128 |
16 |
Performance can be impacted by using too large decimals when not required. In particular decimal values with a width above 19 are slow, as arithmetic involving the INT128
type is much more expensive than operations involving the INT32
or INT64
types. It is therefore recommended to stick with a WIDTH
of 18
or below, unless there is a good reason for why this is insufficient.
Floating-Point Types
The data types FLOAT
and DOUBLE
precision are variable-precision numeric types. In practice, these types are usually implementations of IEEE Standard 754 for Binary Floating-Point Arithmetic (single and double precision, respectively), to the extent that the underlying processor, operating system, and compiler support it.
Name | Aliases | Description |
---|---|---|
FLOAT |
FLOAT4 , REAL |
single precision floating-point number (4 bytes) |
DOUBLE |
FLOAT8 |
double precision floating-point number (8 bytes) |
Like for fixed-point data types, conversion from literals or casts from other datatypes to floating-point types stores inputs that cannot be represented exactly as approximations. However, it can be harder to predict what inputs are affected by this. For example, it is not surprising that 1.3::DECIMAL(1, 0) - 0.7::DECIMAL(1, 0) != 0.6::DECIMAL(1, 0)
but it may he surprising that 1.3::FLOAT - 0.7::FLOAT != 0.6::FLOAT
.
Additionally, whereas multiplication, addition, and subtraction of fixed-point decimal data types is exact, these operations are only approximate on floating-point binary data types.
For more complex mathematical operations, however, floating-point arithmetic is used internally and more precise results can be obtained if intermediate steps are not cast to fixed point formats of the same width as in- and outputs. For example, (10::FLOAT / 3::FLOAT)::FLOAT * 3 = 10
whereas (10::DECIMAL(18, 3) / 3::DECIMAL(18, 3))::DECIMAL(18, 3) * 3 = 9.999
.
In general, we advise that:
- If you require exact storage of numbers with a known number of decimal digits and require exact additions, subtractions, and multiplications (such as for monetary amounts), use the
DECIMAL
data type or itsNUMERIC
alias instead. - If you want to do fast or complicated calculations, the floating-point data types may be more appropriate. However, if you use the results for anything important, you should evaluate your implementation carefully for corner cases (ranges, infinities, underflows, invalid operations) that may be handled differently from what you expect and you should familiarize yourself with common floating-point pitfalls. The article “What Every Computer Scientist Should Know About Floating-Point Arithmetic” by David Goldberg and the floating point series on Bruce Dawson's blog provide excellent starting points.
On most platforms, the FLOAT
type has a range of at least 1E-37 to 1E+37 with a precision of at least 6 decimal digits. The DOUBLE
type typically has a range of around 1E-307 to 1E+308 with a precision of at least 15 digits. Positive numbers outside of these ranges (and negative numbers ourside the mirrored ranges) may cause errors on some platforms but will usually be converted to zero or infinity, respectively.
In addition to ordinary numeric values, the floating-point types have several special values representing IEEE 754 special values:
Infinity
: infinity-Infinity
: negative infinityNaN
: not a number
On a machine whose floating-point arithmetic does not follow IEEE 754, these values will probably not work as expected.
When writing these values as constants in a SQL command, you must put quotes around them, for example:
UPDATE table
SET x = '-Infinity';
On input, these strings are recognized in a case-insensitive manner.
Universally Unique Identifiers (UUID
s)
DuckDB supports universally unique identifiers (UUIDs) through the UUID
type. These use 128 bits and are represented internally as HUGEINT
values.
When printed, they are shown with lowercase hexadecimal characters, separated by dashes as follows: ⟨8 characters⟩-⟨4 characters⟩-⟨4 characters⟩-⟨4 characters⟩-⟨12 characters⟩
(using 36 characters in total including the dashes). For example, 4ac7a9e9-607c-4c8a-84f3-843f0191e3fd
is a valid UUID.
To generate a new UUID, use the uuid()
utility function.